
- Compatibility with Squad v3.3
 
MISC
- Removed front VFX when firing with the MILAN, smoke hide the projectile
 - Updated eotech 552 textures, darker
 - Updated Minimi MK3 textures, less glossy
 - Added description for the SCAR-H PR
 
BUGS
- Increased albedo of the Minimi MK3 (better quality)
 - Fixed Minimi MK3 ADS not aligned with sight
 - Fixed missing SJ4 for the LAT and GL kits of FRA10
 - Fixed wrong animation used for the FRF2
 - Fixed a gap on the top right reticle of the MILAN
 - Fixed glass material of the Tiger are too much transparent
 - Fixed missing river in Narva layers
 
KNOWN BUGS
- Animation for FAMAS bayonet are missing
 - Some pose in the role out shows clipping with some weapons
 - PAMAS got clipping with the hand
 - Missing sound may occur in burst mode for the FAMAS (will be not fixed, vanilla)
 - VBCI bolt not aligned with the texture
 - rally point in jensen’s range near the fob is not FFL (will be not fixed, vanilla)
 - 120MO missing sound when at +25m
 - SB, J8 and APAV got a mirror effect
 - VAB gunner open top got clipping leg
 - Minimi clipping during reload animation with attachment
 - VBCI cage does not take AT/TOW damage when cage is hit
 - VAB open top no recoil feedback
 - Soldier in the SAA CAIMAN got a leg in the air at max yaw
 - CAIMAN may be stuck in the Heli pad
 - HK 417 + SB, sight takes too long to render when aiming
 - Soldier in 3p does not play animation when going ADS AT4
 - Hands offset for 3p char
 - Anvil shadow are too dark (Will be not fixed, SDK issue)
 - AMX flipped when destroyed
 - UGL mouse sensitivity is linked with no zoom instead of 1x
 - FRA20 layers indicate FRA10 layers inside minimap (Will be not fixed, SDK issue)
 - Missing labels on the VBCI desert
 - Minimi MK3 missing label on the sight adjuster
 - HK416 safety is on whereas weapon is on full auto
 






