- Compatibility with Squad v3.3
MISC
- Removed front VFX when firing with the MILAN, smoke hide the projectile
- Updated eotech 552 textures, darker
- Updated Minimi MK3 textures, less glossy
- Added description for the SCAR-H PR
BUGS
- Increased albedo of the Minimi MK3 (better quality)
- Fixed Minimi MK3 ADS not aligned with sight
- Fixed missing SJ4 for the LAT and GL kits of FRA10
- Fixed wrong animation used for the FRF2
- Fixed a gap on the top right reticle of the MILAN
- Fixed glass material of the Tiger are too much transparent
- Fixed missing river in Narva layers
KNOWN BUGS
- Animation for FAMAS bayonet are missing
- Some pose in the role out shows clipping with some weapons
- PAMAS got clipping with the hand
- Missing sound may occur in burst mode for the FAMAS (will be not fixed, vanilla)
- VBCI bolt not aligned with the texture
- rally point in jensen’s range near the fob is not FFL (will be not fixed, vanilla)
- 120MO missing sound when at +25m
- SB, J8 and APAV got a mirror effect
- VAB gunner open top got clipping leg
- Minimi clipping during reload animation with attachment
- VBCI cage does not take AT/TOW damage when cage is hit
- VAB open top no recoil feedback
- Soldier in the SAA CAIMAN got a leg in the air at max yaw
- CAIMAN may be stuck in the Heli pad
- HK 417 + SB, sight takes too long to render when aiming
- Soldier in 3p does not play animation when going ADS AT4
- Hands offset for 3p char
- Anvil shadow are too dark (Will be not fixed, SDK issue)
- AMX flipped when destroyed
- UGL mouse sensitivity is linked with no zoom instead of 1x
- FRA20 layers indicate FRA10 layers inside minimap (Will be not fixed, SDK issue)
- Missing labels on the VBCI desert
- Minimi MK3 missing label on the sight adjuster
- HK416 safety is on whereas weapon is on full auto